Today’s update includes a mix of gameplay fixes, moderation improvements, admin quality-of-life changes, content fixes, and server deployment improvements.
Gameplay & Object Fixes
- Burglar NPCs can find more things to steal – not implemented yet
- Burglars were previously searching for only a small list of exact object models, causing them to leave most lots empty-handed.
- They can now recognize equivalent TVs, toilets, showers, refrigerators, and dishwashers from the same object families.
- Multi-tile objects such as larger TVs are also recognized correctly.
- Servo / caretaker chore improvements
- Fixed Servo repeatedly getting stuck at dishwashers and cycling its outfit/hat animation.
- Caretaker NPCs now check whether an interaction is actually usable before selecting it.
- Empty dishwashers are no longer repeatedly selected for Wash Dishes.
- Healthy objects are no longer incorrectly selected for Repair.
- Restaurant table checks no longer get permanently stuck
- A check created just as a restaurant round ends could remain attached to a table forever, preventing new patrons from using it.
- Orphaned checks are now automatically cleaned up when the table becomes available again.
- Restaurant music overlap fixed
- Fixed cases where the jukebox and restaurant round music could play at the same time.
- Jukebox interactions are now suppressed during active restaurant rounds.
- Snowy Cypress and Tumbleweed shrubs fixed
- Snow-covered shrubs could remain permanently stuck in their winter appearance on normal lots.
- New shrubs now initialize with the correct green appearance.
- Existing affected shrubs automatically repair themselves when the lot loads.
- Also fixed stale 3D mesh caching that could cause old object graphics to remain visible even after runtime visual patches.
Moderation & Admin Improvements
- Moderation actions will now give the reason to players in game
- Players removed by an administrator now receive a proper Disconnected dialog explaining why.
- Previously, the reason could arrive as an unread message immediately before disconnecting and never be seen.
- Normal disconnects and logouts remain unchanged.
Green Wednesday
- Added recurring Green Wednesday inbox announcements
- Players will now receive an in-game mail explaining Green Wednesday instead of needing to learn about it through Discord.
- The reminder system is generic and can also support future recurring server events.
- Duplicate mails are prevented if the scheduled task runs more than once.
- Players who are offline receive the announcement on their next login.
Known Issues
- Some lots will have strange elevations for “surrounding lots” as the server is still syncing.
