Debug Tools: Update & New City Editor replaces “city painter”

The in-game Debug Tools menu has received a usability pass to make its developer options easier to understand and use. Every option now provides a description when hovered, explaining what the tool does and whether it affects the lot, city connection, server configuration, or local files. This includes the neighborhood cycle controls, simulation benchmark, connection … Continue reading Debug Tools: Update & New City Editor replaces “city painter”